Software
Title: Jump Ahead French |
Publisher : |
Knowledge Adventure |
Age Group : |
5 - 8 years |
Curriculum Area : |
Modern Foreign Languages |
Year of Publication : |
97/98 |
Mac, PC or other : |
Windows 98 / 95 / 3.1 Power Mac |
Jump Ahead French is a useful
resource for the Modem Foreign Language class.One is welcomed into Rabbits colourful and
interesting Clubhouse. The player is
encouraged to explore and investigate items in the Clubhouse. Each item is linked to a particular number, the
town, the calendar. By clicking on items
within the chosen theme, the player hears the word in French and sees it printed on the
screen. The game facility within each theme
allows the player to revise, practice and consolidate the vocabulary which he/she has
learned at two levels in a fun and stimulating fashion.
Overview of
Teaching with this Title |
I used this
software in conjunction with class lessons on the topics.
The children had already heard and used these words prior to their work on
the computer. The children using headphones,
in order to minimise class disruption, worked individually.
The
content is accurate, reliable and up-to-date without cultural gender or racial bias. Pronunciation is of a high standard. Within some of the themes e.g. The Town, The
House, I felt the range of vocabulary which the children were introduced to was too broad
and unnecessary, particularly for the recommended age group. The software is designed in a multi-sensory
fashion, appealing to a variety of learning modes - visual, aural and linguistic.
The pictures presented in each theme
contain plenty of action which is more appealing to young children than motionless
pictures.
The background music is cheerful and appealing to young children and clever use is made of
the friendly rabbit character who is available for assistance. Clear distinct instructions are issued at all
times.Displayed on each
window as the children proceed through the software are distinct symbols which provide for
assistance, repeat of directions, change of game level, progress report and awards scheme. The player can move easily between each of these.
The progress report facility provides a
detailed account to both teacher and student of the topics covered, the number of games
played within each section and the score achieved. This
report can be printed. One can edit the programme easily - a necessary facility for the
classroom setting. The product runs on auto
load and launches quickly. Response to child
input is automatic.
Unfortunately, there is no support
documentation to accompany this software. It
is only through exploration of the software by the teacher, that one becomes familiar with
its content and operation.
In general, this is a useful resource and one which appeals to the children.