HOOF posted 04-18-99 05:23 AM
Hi guys, I'm the guy who did most of the research and code changes for
the 2.6 gunnery. I'm the guy who dug up the G1 ballistics charts, computed
the ballistics coefficients from ballistics data, and even went all the
way to Russia (electronically to dig up ballistics data on German guns for
2.6 (thanks arcfox for your help!)
In 2.5, a 20mm was a 20mm was a 20mm. Sure they had different rates of
fire and velocities, but they more or less did the same amount of damage
from gun to gun per hit. In the Real World, there is a *huge* difference
between the 20mm used in WW2, much bigger than the 12.7mm and the 7.9mm
classes.
First off let me go into detail on the 12.7mm class of guns (.50cal class).
On the top of the heap, in my opinion, is the Browning .50cal gun, which
has an excellent ballistic shape (thus doesn't slow down as bad as it's
counterparts), fires a 48 gram round (about 700 grains), with a decent rate
of fire and very high initial velocity. The Russian 12.7mm gun is similar
in velocity and rate of fire and bullet weight. All the rest of the 12.7mm
guns fire a much smaller round, ranging from 32-36 grams (this is why the
Ki61 doesn't "feel" like it has quite the same punch as the P51B
or FM2, despite having four .50cal guns, especially outside of 150 yards
or so). On the flip side the lighter firing guns in general have superior
rates of fire, so things aren't always that simple. Plus, the Russian and
US .50cal gun is quite heavy compared to the German and Japanese counterparts.
20mm cannon however, vary considerably, and 2.6 models this much better
than did 2.5. Weight of shell varies from 92 grams (German MG151/20) to
164 grams (ho-5). An Mk108 30mm round weighs about 330 grams if you want
a comparison, and a browning .50cal round weighs 48 grams. 2.5 20mm modelled
almost all the 20mm as if they had the same "punch" of the Hispano
Suiza model 404 approximately, which falls in the middle of the 20mm range,
having an excellent muzzle velocity, medium-sized shell (130 grams), and
average rate of fire. It, along with the Ho-5, gets a ton of extra damage
at point blank range from kinetic energy, due to weight of round and hitting
velocity. The lighter 20mm tend to be the MG151/20, MG FF (light round,
low rate of fire). Midrange is the Hispano Suiza cannon, and the Japanese
Type 99 cannon (low rate of fire, but a large 142 gram shell), and on the
high end is the Ho-5 20mm cannon found on the Ki84.
Now with regards to the MG151/20, there are a few things I need to say,
since it's a rather popular gun in the arena, especially amongst the FW
drivers. The MG 151/20 was derived from the MG151/15 which was a .60cal
machinegun with an extremely high velocity. In essence it's really just
a larger machine gun that fires an explosive round. The MG FF that the Germans
used fired a 115 gram round (depending on whether you're talking the Mine
round (HE), Armor Piercing or whatever). My research shows that the MG 151/20
fires either a 92 gram round or a 115 gram round. Rates of fire are the
same, but the 92 gram round has a significantly higher velocity (2610 vs
2320fps) than the 115 gram round, but naturally is smaller and thus has
less explosive damage. At point blank the difference is negligible, since
the smaller round makes up the difference in Kinetic damage. However, vs
fighters, the 92 gram round is probably better, because the higher velocity
it is fired at means less deflection and a shorter time-to-target. The heavier
round had muzzle velocities much closer to the MG FF gun, albeit with a
much higher rate of fire. WB models the 92gram round for the MG151/20 for
this reason. IMO the 115 gram round would be better vs bombers (larger explosive
charge, thus more effect at longer ranges like when attacking buffs), but
since we couldn't have both and since the 92 gram round is better overall
for general arena work, we went ahead with it.
The point is that the MG 151/20 fires a round that's only twice as heavy
as the Browning .50cal's round. Thus, kinetics alone, a bank of four MG
151/20s fire a similar weight of shot as does a P47's entire bank of guns.
At range however, the Browning keeps it's speed up so much better than the
MG 151/20 that at 200 yards a P47 probably has a heavier punch than a FW190a8,
at least ignoring most of the explosive component of damage. For some reason,
except for their .30cal guns, the Germans liked having flat-nosed shells
with horrible aerodynamic properties (flat or cut-off-cone shaped noses
suit fuzing very well). Almost all their guns had similar ballistic coefficients
which surprised the heck out of me because I figured the larger calibre
weapons would retain their speed better having a better mass-to-frontal-area
ratio. Not so, according to the data I've dug up. The advantage is that
planes with mixed weapons don't have to worry much about different trajectories
for the MG 17 or the MG 131 or the MG 151/20 (another reason for using the
lighter round, as the heavier round doesn't have the same muzzle velocity
as the machineguns).
In general German planes will be noticably less potent than in 2.5. .50cal
planes should be about the same as 2.5 (at least in the 100-300 yard range),
while .30cal equipped planes will find serious firepower problems outside
of 75-100 yards (.30cal rounds slow down *real* quick, and since Kinetic
Energy is based on velocity squared, they tend to lose their punch *fast*).
One gun that requires special mention is the Ho-5 20mm cannon found on
the Ki84. The Ho-5 was an enlarged version of the Ho-103 in design, which
was a rough copy of the Browning .50cal. It is a shining example of what
the Browning gun could have been had the US decided to make a 20mm version
of it. Firing a very heavy shell (164 grams or so, vs 92 for the MG151/20)
at a decent velocity and an excellent cyclic rate, it is quite arguably
the best air-air weapon of the war. Two of these guns are almost better
than an entire bank of four MG151/20s (at least from the numbers), and people
flying the Ki84 should find it much more lethal in 2.6 than in 2.5 as a
result. It's probably a good thing the USAAF outnumbered the Japanese 5:1
or more fighting inferior quality planes (production quality, not design),
because this gun can really shred planes like the Hellcat quick
I was torn when we were working on the 20mm. On the one hand I wanted
realism, and the real guns had this range of firepower. On the other hand,
we had many, many players who were used to their planes inflicting certain
amounts of damage, and I didn't really want to force them to have to deal
with less firepower just because 2.5 had ahistorically greater firepower
for the MG151/20. Ultimately I felt that modelling the guns how they really
were was better in the long run, for if a player really wants to know how
it was flying the "real thing" we have to be willing to make the
hard choices of realism over "expectations". I know many people
will disagree, wanting their FW190a8s to be able to vaporize planes at 500
yards like they used to be able to do, but in reality the real MG151/20
wasn't *that* powerful at long range. In fact the mine shells (the High
Explosive rounds) self-destructed after only .3 seconds. That's barely 200-300
yards! (and is also why you'll read anecdotal stories about P47 pilots seeing
puffs appearing all around them, then looking back and there is a FW blazing
away at them). Since we don't (yet) differentiate between AP , HE, and other
shells, we couldn't put this in (the AP rounds don't explode at all so they
are good out to 1000 yards or more), but now I understand why the Germans
self-destructed the rounds like this.
I hope this helps in understanding some of the detailing that went into
2.6's gunnery. |