Konrad posted
March 02, 1999 08:44 PM
Well a hammerhead is IMHO best done in a 109 or
190 (hog is good for it too i think) becuase they have excellent rudder
control at low speed.
Here is what I do for a hammerhead:
1. Zoom vertical, 90 degrees is prefered.
2. Once you get somewhere around 200km (more less,
doesnt have to be any exact speed) you rudder full left (it is easier to
do left except in Spit14 becuse the torque wont cause to do spin there endlessly.
3. As you pull full left rudder put in a little
roll to the right to keep your plane from rolling over to the left.
4. As you are near finishing the hammerhead easy
on the rudder and especially aileron.
5. Aim and blast away anything that was on your
long 6 trying to climb up with you.
It takes some practice to know when to put enough
aileron and rudder, but it's really not that hard.
BB Gun posted
March 02, 1999 10:16 PM
I don't do a true hammerhead/stall turn,more like
a turtle flop.
I push it to about 50 to 100 ias depending on the
plane, hanging on my prop, and if in an F4U fighting the torque with ail
and rudder. I then chop throttle and let the controls go, and I flip over
nice as can be. My biggest failing in this is that I sometimes forget to
chop throttle and instead of flopping over on my back (or side or belly),
end up doing a somersault with a 1 and 1/2 twist and lose sight of the bogey
below. BAD thing to do.
This is easiest to do in the inline Ami Iron, as
they are heavy enough to resist the comparatively small torque imparted
by their inline engines. You have to balance the throttle alot more in the
light and powerful spits, and the Radial iron involves a lot of torque fighting
control work.
Of course, at the top I am a BIG FAT sitting duck
for any wingmen/countrymates who happen along.
Brendan "BB Gun" Bayne
SnakeEyes posted
March 02, 1999 10:47 PM
This is easiest to do in the inline Ami Iron,
as they are heavy enough to resist the comparatively small torque imparted
by their inline engines.
Ummm.... dunno about that. The 51 has crap rudder
control and isn't very good at hammerheads.
Alleycat posted
March 03, 1999 09:04 AM
Well I cant speak for the LW planes but the US
Iron I can try and explain what I do...
DISCLAIMER: They aint pretty and if it was an acro
compitition I would loose ...
I use the same method in the F4U and the F6F Also
works in the zekes...(a bit differently tho).
1. I pull pure vertical aiming for the sun most
times (but not if its setting <G> )...
2. I like to keep a slow roll going through the
vertical so I am not too big a target.
3. at about 100 ias I pull the throttle back to
0% and let the plane slow more (1 -2 seconds).. then kick full rudder (left
on US planes) and firewall the throttle (this adds some torq) this should
produce the desired effect but somtime you time it wrong so if the plane
is still hanging and not coming around I will snap it around with back and
left stick...
NOTE if you are too slow the plane will snap opposite
of the rudder input.. this control reversal happens when the plane is falling
backward.. and when it does its snaps the other way RIGHT now! ..
IMHO judging from what I see in training vertical
moves are the least used in WB and where alot of the "ace" pilots
tend to accel VS others..
The best practice for this type of stuff is basic
airshow type of moves (I love doing these)... also notworthy is being able
to shoot inverted <G>... When you are back on the way down after a
move like this it helps not to have to roll 180 before taking a shot ..
BTW I also fly RC planes... mostly retired from
fixed wing stuff last year and moved into Heli's
Alleycat
Warbirds Training Staff
BB Gun posted
March 03, 1999 06:31 PM
I don't do a true hammerhead/stall turn, more like
a turtle flop.
Just wanted to clarify.
I have yet to ever do a clean hammerhead. But I
find that since this is not aerobatics competition, I dont need to. I just
need a quick reversal at the top, and letting the natural tendency of the
heavy end to go DOWN at the top of a climb works well.
Brendan "BB Gun" Bayne
Daff posted
March 04, 1999 06:26 AM
From the rec.aviation.aerobatics faq:
Wing Over
The Wing-Over is a competition maneuver in glider
aerobatics. You pull up and at the same time
bank the plane. When the bank increases past 45 degrees, the nose will start to drop while the bank keeps increasing
and the plane keeps turning. Halfway through
the maneuver, the plane has turned 90 degrees, the fuselage
is level with the horizon and the bank is 90 degrees. The plane is
above the original flight path. The nose then keeps
dropping below the horizon and the plane keeps
turning, while the bank is shallowed. When the bank
drops below 45 degrees, the nose is pulled up towards the horizon and the
plane reaches horizontal flight with wings level after
180 degrees of turn.
At the completion of the maneuver, the plane is
at the same altitude as on entry and flying
in the opposite direction.
Hammerhead
It starts with a quarter loop into a vertical climb.
When the plane stops climbing, it pivots around
its vertical axis (which is now horizontal).The nose
moves in a vertical circle from pointing up through the horizon to
pointing down. After moving vertically down to pick
up speed again, the maneuver is finished with
the last quarter of a loop to horizontal flight.
This figure can have optionally rolls on both the
up-line and the down-line. The quarter loop
is flown just like the first part of a loop. When the plane is vertical, the elevator backpressure is released completely.
During the vertical line up, some right aileron
and right rudder is needed to maintain the
vertical attitude because of the engine torque and p-factor. When the
plane has slowed enough, full rudder initiates the
turnaround. It is followed by right-forward
stick (right aileron and forward elevator) to keep the plane from torquing off. The pivot is stopped with opposite rudder
when the nose points straight down. When the
pivot is completed, the ailerons and rudder are
neutralized. Elevator and rudder are used to keep the nose pointing
straight down. The pivot must be completed within
one wingspan.
Rolls on the downline
require only aileron input if the plane is trimmed correctly.
This maneuver is sometimes called a hammerhead
stall. This is not an accurate name because
the airplane never stalls. The airspeed may be very low, close to zero, but since there is no wingloading during the turn-around,
there is no stall (at zero g wing loading,
a wing does not stall). The plane is flying throughout
the maneuver with all the control surfaces effective (although sometimes only marginally so).
The easiest plane to do the hammerhead in is the
P38..no torque and good rudder authority..and you can let the speed drop
to less than 50 ias before turning it over...or just leave it and do a tailslide
Daff
Duckwing6 posted
March 04, 1999 01:15 PM
heheh talking about gliders... i've an aerobatic
endorsement in gliders and believe me the hammerhead turn (only called "turn"
here) is by far one of the most difficult manouvers... especially when you
have no Prop slipstream on your rudder... apply rudder too fast and you'll
get a perfect side slip in the vertical and not turn the plane .. apply
rudder at too slow a speed and it won't bring the nose around and then talk
about TAIL SLIDE
Phil (DW6)
Ghostt posted
March 08, 1999 12:50 PM
My advice, read the "Book of Dweeb" by
jedi.
Esp the chapter about the unholy p38 flip turn.
"Nay not 100, or 50 or even 25 ias, but zero be thy number and the
number is zero"
In the Zeke it's possible to come out of it very
quickly.I like to run it out with full throttle to between 50 & 75 ias.
Ussually it ends up doing a half spin corkscrew before full control is regained,
this can be to your advantage if done right. wait too long and it will wobble
all over the sky before gaining control.
vila posted
March 08, 1999 01:33 PM
Just a note: the advantage of a true hammerhead
as opposed to a "flop" is that more control is retained in the
hammerhead...you're not QUITE the grape you are in a flop. Also, haven't
seen in mentioned here, but the P-38 is an outstanding hammerhead plane...no
torque
=vila=
Warbirds Training Staff
Inet posted
March 12, 1999 08:20 AM
then kick full rudder (left on US planes) and
firewall the throttle (this adds some torq) this should produce the desired
effect but somtime [...]
what does firewall in this context mean?
Inet
Kevdog posted
March 12, 1999 10:31 AM
Firewall the throttle means full throttle (100%)
janneh posted
April 01, 1999 01:32 PM
Talking about wingovers & hammerheads.
Are they really usefull in MA or are
they just "nice move that I can do" ?
I mean if you're hanging with your prop,
you're really easy target for anyone, who's coming around. I can see,
that when flying 190 and doing BnZ, they could be usefull, if you get foe
on your six during zooming. But still...
One unforgettable situation;
I saw F6F doing hammerhead and headed there with my 109F, he was just
still and watching me as I shot him to death ! And then mighty =Drex= was
killed by janneh, the mighty dweeb Never going to forget it !
But in another hand, I read from AGW, that it's possible to do continuous
wingovers to outturn better turning ac. But I guess, that demands some flying
skills too
Not for me thx.
janneh down and out !
ac posted April
01, 1999 01:45 PM
Inet wrote "what does firewall in this
context mean?"
Hello, your firewall is what seperates your cockpit
from the engine up front. So when someone says "Put your throttle to
the wall", or "firewall it" It means get your throttle pusher,handle,
or whatever you got all the way forward as far as it can go.
Jester posted
April 01, 1999 08:19 PM
janneh: the hammerhead is definitely a great move
to utilize in the main arena...i did it to you a few times the other day
you were in a 110 i was in a ki i think....u tried
to follow me up..u stalled and i had an easy flat target...
its a great move but can be risky. u have to judge
e states well..takes alot of practice and time to get good with it.
Jester ~Hell's Aces~
scrmbl posted
April 19, 1999 12:35 PM
I believe the "wing over" is also known
as a "chandelle". I've done these in gliders, and they're very
hard to get just right. One in three is not a bad effort
Gryf posted
April 19, 1999 05:43 PM
Scrmbl: A Chandelle is a Max performance climbing
turn. At least that is what they call it on the commercial checkride
Michael Weber
=Gryf=
eadg posted
April 19, 1999 06:46 PM
CC gryf, the chandelle is that frustrating climbing
turn that a good 109 pilot will use to drag you into no-e-land. It lets
the chandelling pilot keep their ac at the edge of a stall while staying
close enough to pounce, which by definition will keep a lower/less-e enemy
at or below stall speed AND safely out of guns range/attitude. Then, it's
just a matter of choosing when to roll down over one wing down on the stalling
fella. If you've ever had an e fighter turn soft, climbing circles above
you, always forcing you to turn AND climb to not let him behind you, you've
been watching a chandelle.
The wingover is typically used to change (vertical)
direction quickly, from climbing to diving. It's a snap roll, usually just
before stall speed, and then a pull-down back into a dive. If you've been
in a rolling scissor fight lately, the thing you both do at the top of your
respective flight paths in each cycle of the rolling scissor is a wingover
=eadg=
Member, Warbirds Training Staff
scrmbl posted
April 20, 1999 04:59 AM
So George Bernard Shaw WAS right! Two nations,
separated by a common language. I prefer some American terms, ie "landing
gear" seems better than "undercarriage". |