Posted by: Eman
Message:
I had heard talk that it seemed the 50 cals were weaker than in 2.01
but after flying the 51D this morning and landing an 8 kill sortie I would
tend to disagree. Gunnery modeling and aiming certainly is different but
as for punch it seems equal to or better than before.
I have only got 8 kills once before in the 51 after flying it for 2 years
or more so my feeling is they acually hit harder now.
Eman
Posted by: =kjbl=
Message: : I keep hitting the targets but the guns seem like
they lost there punch.
: Has anyone else seen this?
I've only flown one sortie in the 51d...ok only one sortie since the
reset, but I ended up with 4 kills and a successful 'rtb'. One of the kills
was a manuever kill, the other 3 were guns kills. The guns hits seemed to
do the expected amount of damage. Based on that, admittedly limited experience
in the r1 51, I'd say it's just fine.
The 50's certainly don't have the punch of cannons, so you've got to
put a bunch of them on the target to disable it. Convergence and gunnery
distance are more important with guns vs cannons.
=kjbl=
Posted by: -bmbm-, CO RSAF
Message:
: I keep hitting the targets but the guns seem like they lost there
punch.
: Has anyone else seen this?
No, to the contrary, they seem much more lethal. Now if only gunnery
would become unstuck...
BB
Posted by: -fluf- 417 RCAF 'The Windsors'
Message:
I think you have to hold your burst on target. I just got an 8-kill sortie
in a 51D today, which is a 1st for me in that plane - so I'd say the .50s
hafta be as good or better.
The planes which went down included several 110s, some spits and Ki-84s
- so the hitting power seems decent to me....
-fluf-
Posted by: zuni
Message:
I was flying around in the P51 last night for many sorties and found
it just fine. I had my convergence set low at 170, and made sure I was usually
firing near and within convergence. One sortie got me 5 kills.
Other sorties usually 3 or 4 kills. I found the guns effective as cannons
at that range.
: I keep hitting the targets but the guns seem like they lost there
punch.
: Has anyone else seen this?
Posted by: Hooligan
Message:
A few weeks back I used the "Stimpy Algorithm" (i.e. how many
WB bursts to kill the CT) to compare the damage inflicted by the various
guns in WBs. A subset of my original data post follows:
GUN RATINGS
Gun Type |
# of WB bursts |
# of rounds Gun |
/ WB burst Rating |
US/BR Browning .30/.303 cal |
1500 |
1.862 |
5.56 |
US/BR Browning .50 cal |
500 |
1.500 |
16.67 |
US/BR Hispano 20mm |
168 |
1.37 |
49.60 |
US 37mm M4 |
25 |
1.000 |
62.50 |
US 75 mm |
5 |
1.000 |
52.08 |
SOV 12.7mm |
614 |
1.276 |
13.57 |
SOV 20mm |
183 |
1.500 |
45.54 |
GE 7.9mm MG17 |
1750 |
1.919 |
4.76 |
GE 13mm MG131 |
580 |
1.515 |
14.37 |
GE 20mm MG FF |
250 |
1.071 |
33.33 |
GE 20mm MG 151 |
158 |
1.485 |
52.74 |
GE 30mm MK 108 |
60 |
1.224 |
138.89 |
JP 7.7mm type 97 |
1850 |
1.627 |
4.50 |
JP 12.7mm Type 1 Ho-103 |
654 |
1.351 |
12.74 |
JP 20mm Type 1 Ho-5 |
146 |
1.596 |
57.08 |
JP 20mm type 99 |
250 |
0.896 |
33.33 |
JP 20mm type 99 (HMV) |
230 |
0.896 |
36.23 |
I just redid this in WB2.5r1 for the US .50cal, Hispano Suiza
20mm, and German MG151 20mm. First of all the Control Tower is now really
tough so I tested the guns vs. the "shed" instead. Results:
US .50cal 750 rnds to kill the shed / vs. 750 rnds to kill the tower
in 2.01
HS 20mm 250 rnds to kill the shed / vs. 230 rnds to kill the tower in
2.01
MG151 20mm 250 rnds to kill the shed / vs. 235 rnds to kill the tower
in 2.01
Since the target changed I can't really say if any of these have gotten
better or worse in an absolute sense. However if I arbitrarily assume that
the Hispano Suiza 20mm has remained the same. The new gun ratings for these
3 guns is:
Gun Type |
New Rating |
Old Rating |
US .50 |
18.1 |
16.7 |
HS 20mm |
49.6 |
49.6 |
MG151 |
53.8 |
52.7 |
This would indicate that the .50s have gotten 5%-10% better in relation
to the 20mm guns. My personal experience in the arena is that the 6x.50cal
armament is definitely more effective than it used to be.
The differences I experience in gun lethality on days I am shooting well
and days I am shooting poorly is huge, so this perceived improvement could
easily be just problems in my perception. At most these are subtle differences
and the effects of the new more accurate modeling of rate of fire makes
the comparisons listed above less valid.
In the new model a short tracking shot with 6x.50s has the potential
to be more lethal since this would tend to pepper the target aircraft with
more rounds in a more dispersed pattern giving more chances for a fuel hit
and explosion or a pilot kill. Also, there are less "large # of rounds
packets" hitting the target so individual pings are less likely to
take off an elevator.
The combination of these effects may make this armament either less or
more deadly depending upon the duration of the shot, areas hit, type of
target etc. In my personal experience, the 6x.50 cal armament seems better
but I am quite willing to believe that this result varies greatly between
pilots depending upon gun convergence, what type of shots they take and
any number of other factors.
Sometime soon I will do a "lethality test" on all of the 2.5r1
guns and post the results.
Posted by: kun (I./JG54)
Message: It is my opinion that gunnery offline is at least 2x
more lethal than online... only took a 2 sec burst with a 109k to kill a
b17 offlinethis afternoon.
kun
Posted by: Hooligan
Message: : It is my opinion that gunnery offline is at least
2x more lethal than online... only took a 2 sec burst with a 109k to kill
a b17 offlinethis afternoon.
: kun
Since these ratings are only comparative (i.e. a 20mm round does 3 times
the damage of a .50cal round), the results should be valid as long as all
gunnery is twice as effective offline. If for some strange reason IMOL has
made offline gunnery act differently than on-line gunnery (with the obvious
exception of the offline lethality setting), then all of this data is totally
useless. But I can't imagine any reason that IMOL would want to do this,
besides which the comparative values seem about right vis-a-vis my experience
in the arena.
Posted by: Slyone (3/JG27)
Message:
: I keep hitting the targets but the guns seem like they lost there
punch.
: Has anyone else seen this?
I spent a little time flying offline last night, and I was able to kill
almost every plane in the sky with a 1/2 second burst ( the F6F took a 1
second burst before exploding). I haven't been online with the P-51 yet,
so take it with a large grain of salt.
Incidently, if you want to see the new gunnery model in effect (i.e.
more bullets than tracers) just strafing the ground will show you how many
more rounds are actually modeled now. I like it.
Slyone (2.JG27)
Posted by: avin
Message:
Using a method that stimpy posted, the 2.01 calculated lethalities can
be found at:
http://indigo.ie/~frontacs/WBStored/LethalityAndFirepower.html
It should be reasonably simple to calculate what has changed with the
P51, and by how much. However, you need a control to make sure tower hardness
hasn't changed. I'd use the P39D 37mm cannon for this, or the Bf109K's 30mm.
afaik, they didn't adjust cannon lethality.
avin
Posted by: Idiamn 1./Jagdgeschwader 27 Afrika
Message:
Havent flown the mustang in 2.5 yet, BUT, I have flown the FW190A4 and
I DID notice that the guns SEEMED different. In the main I snuck up on an
f4u and proceeded to blast him to bits, but it seemed that it took a looooooongg
time before my 20's did the job. I attributed it to lag. BUT, when I snuck
up on a Yak and did the same thing, I got the same results. Again I attributed
it to lag.
However, LAST night before the SL I was flying a ki 84 and took a fairly
long shot at a p38 and blew him to bits with what seemed like a less amount
of ammo than I used with the A4!!! Was weird because I was D2 and closer
in the A4 (convergance was 225) and it seemed that that ki84's 2 20mm were
MORE effective OUTSIDE of their convergance range than my A4's 4 20mm's
INSIDE their convergance range..... Tis a bit odd to me.
Dont know if it is a lag issue due to the warpiness I have been seeing,
or if the gunnery model has been tweaked with, but I HAVE noticed a change.
I feel your pain.
C U above,
Posted by: chief-
Message: No pure evidence here on this side, other than I seem
to hit and hit with the .50's and get assists but no kills.
I fought a BF109 at 25k+ earlier today in the MA finally got into a firing
position splattered his aircraft along left wing root over cockpit and onto
right wing at D2 he dove away smoking and RTB'ed apparently, because I didnt
get a kill message. (good fight btw Gold)
I think its with all .50 cal equiped aircraft, have had the same poor
results in the F6F and the F4U.
Maybe hit power has gone down along the board because of the new gunnery
model, I dont know, but the .50's sure seem neutered once again.
Chief |