Skip Bombing Hints
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Last update - 26 April 1999
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Andy posted 04-16-99 12:08 PM            

Can some of you guys give me some hints regarding skip bombing? Info on alts, speeds, etc. would be appreciated.

Thanks,

Andy

mmouse posted 04-16-99 12:25 PM            

So far after flying for a few hours offline and using a friendly convoy as targets, here is what I've found so far:

2x2 min. rule (200ft AGL/200 IAS) same as torpedo runs.

It would appear you have to be fairly close, d4-5 and have timing right. The bomb seems to do about 4 skips before detonating itself.

On a moving convoy, I found my attacks worked best coming in at a 45 degree angle to the bow of the ship, (I think them squid types call it the beam, not sure tho...only a grunt ; usually by the 3rd/4th skip, the bomb would impact midships or slightly aft.

Again, bear in mind that this was done with no one trying to shoot me down or done on a hostile convoy, so it could be different in the arenas.

Hope that helps a little and hopefully others more knowledgable and experienced can add to this...

Now I'm off to try the para-frags!

mmouse

*Pale Riders*

"Who is General Fail E. Ure and why the heck is he trying to read my hard drive ?!

Ram1 posted 04-16-99 01:32 PM            

mmouse I would change your analysis to the following.

1. Alt for drop 100 feet.

2. Speed, as fast as you can control.

3. Plane must be level and stable on the target.

4. You get 4 skips, each skip gets smaller. If you impact something it explodes, if not it explodes after 4th skip.

5. Effective range will depend on plane speed but use 2-4 destroyer lengths as a rule of thumb for max taget range.

=raml=

Baxl posted 04-16-99 01:42 PM            

Get on over to Cuda's gunsight gallery, and download the gunsight for the B-25H. Using the bottom line of this gunsight, and going at 200 ft at 200-225 mps, drop when the bottom line on the gunsight hit the ships hull line. Hits every time!

Baxl

Warbirds: CO *Pale Riders Squadron*

Stump posted 04-16-99 04:36 PM            

Awwww... Baxl... thats not as much fun as watching the bomb skip up into the side of the hull... just lots more efficient! I've been useing a small mod of that sight for about a year now.. love it!! one bomb, one kill on an ack. 2 side by side 25's should cause havoc in the shipping lanes now!!

Stump

"The Volunteers" HA and Scenarios

501st <Fighting Flys> MA and beyond!

timber posted 04-16-99 04:54 PM            

OK Stump

Whats the mod?? Fess up.

<snip from Stump>

I've been useing a small mod of that sight for about a year now.. love it!! one bomb, one kill on an ack.

Timber

RDCM USCG (Retired)

SnakeEyes posted 04-16-99 05:05 PM            

Raml... I'm not certain about your bounce analysis there... I've definitely gotten some variability in the number of bounces I get depending on angle and speed.

I suspect that there's some sort of limit based upon angle and speed. Above the limit you get an additional bounce, below it... Boom!

o-o-o-

"SnakeEyes"

Fourth Fighter Group

Stump posted 04-16-99 05:18 PM            

Timber: Sorry, nothing special.. I just went and lowered the aim point one line and swapped the box thingy with an "X".. It forced me not to guess when to release.. I just release on the line, at the apex of my "X" and "BOOM" dead target.

Wish I had a better "mod", something truely inspired...

Stump

scrump posted 04-16-99 06:06 PM            

Hey Stumpp! Not only do I remember that B-25 gunsite you made .. I *still* use it religiously to this day. It works for me

Cheers

P/O Scrump

416 RCAF "The Lynx"