WB 2.6 Gunnery Tracers/Sprites
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Last update - 18 April 1999
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Hobo posted 04-18-99 11:45 PM            

It's very, very simple. Someone (Worr I think) in an earlier post mentioned that HOOF suggested changing the color of your tracers to blue. Well guys...it works! Make the change now! You won't be disappointed.

Someone else mentioned that they couldn't see blue tracers against the ocean color. EZ, change the tracer color to a bright blue. Works great against all backgrounds. I have seen ZERO change in my gunnery % since 2.6 came out. I attribute it to my luck in seeing that earlier post. So thanks to Worr and HOOF. Great suggestion.

And a quick jab at those complaining. It is human nature to resist change. That said, make a one week commitment to fly a bunch, read a bunch (here and the newserver), AND practice offline. Make EVERY effort to embrace the change and improve yourself. Then come back next week and tell me you haven't improved and it still sux. I don't think you honestly can.

Hobo

ccasey posted 04-19-99 12:43 AM            

Actually, I found that making the tracers white works for me. For differant type, I set it so I can just make out that they are differant types of tracers (MG, cannon, ground fire, etc). I am getting roughly 20% accuracy under 2.6 so it works :-)

ccasey

Yeager posted 04-19-99 12:53 AM            

Went bright white here as well.

I wasnt having any trouble to begin with

but I like the effect much better!

Looks more....realistic (crowd gasps ahhh!)

Yeager

Ghostt posted 04-19-99 09:10 AM            

Well guys after reading posts of changeing to White, then blue I took the advice of both camps.

MG are white. 2ndary weapons electric blue at least a couple shades lighter than the ocean.

I then tested offline & tweaked the blue a bit.

MAN how nice it is to see both tracers and yellow hit sparkles.

Moral of this story is follow thier advice, but find out what works for you.

zooom posted 04-19-99 09:06 AM            

So far I like 2.6

It seems like I can't tell if my bullets are hitting the plane I am shooting at. In one case I saw the guys rudder come off but I did not see the little bullet sparks I am used to seeing. In 2.6 do we see less sparks or my eyes just going bad?

Also, I can proove that is not that harder to hit someone's plane in 2.6 because Ihave been shot down at least 30 times this weekend! Haha

Bugjam posted 04-19-99 09:18 AM            

heya zooom!!

hit sprites are scaled with distance in 2.6 and has reduced size aswell. In 2.5 the hit sprite was similar in size at 2 yards and 1000 yards so at 1000 yards the hit sprite was unnaturally large (some 30ft wide?).

In 2.6 you can easily see the debris coming from the damaged enemy plane, but where you have hit is hard to see from distance.

Bugjam