"Warp Rolling"
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Last update - 15 September 1998
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Newsgroups: warbirds.training

Subject: How to avoid "warp rolling"?

Date: Sun, 13 Sep 1998 01:35:43 +0100

Howdy

I saw a pilot called -eagl- today talking to another guy on Ch. 100 about "warp rolling".

Now I'd just HATE to be called a "son of a b***h" by -eagl- or anyone else for "warp rolling".

Can someone tell me how do I avoid doing it? Is it only limited to the planes with a high roll-rate (FWs/P-40)?

Thanks for the help.

cheers

front

From - Sun Sep 13 20:04:00 1998

Newsgroups: warbirds.training

Warp Rolling, as many people call it, is just simply part of the game. The higher roll rate aircraft are simply more likely to induce it. What happens is when the nme changes their attitude quickly between position updates (a game-related phenomenon) and pulls Gs in the new attitude, they will be seen to flick to their new attitude on your FE, and micro-warp to their new position. iMOL has "smoothing code" to help alleviate this, but it often can't eliminate it.

Server load and frame rate also come into play. Last night I was trying to get a shot at a SpitIX (not one of the world class roll-rate aircraft) who was doing nothing more than jinking left to right. On my FE it appeared he would flip nearly upside down to the right, then flip nearly upside down to the left and micro warp to his new position. I was in an area with lots of aircraft, and over 200 people on (50+ per country). It wasn't his "fault"; he was using defensive moves to be harder to hit.

The only way for you to avoid Warp Rolling is to fly straight and level, or to pull steady Gs in a single direction. Instead of being called a "warp roller", you'll be thought of as a complete imbecile for not knowing how to use proper defensive moves. Such is life in the arena! Ignore the people who taunt you, or talk to them civilly explaining what you were doing. Most of the time these people are just frustrated they couldn't get a quick kill, or lost a chance, or got killed themselves while being fixated for too long.

"Snake" Royal Knights ~RK

From - Sun Sep 13 20:04:07 1998

Newsgroups: warbirds.training

Also if you throw your stick around violently either through inexperience or in order to defend you will induce warps.

Youll find that if you saddle up on more experienced or better players they dont often induce warps by erratic stick movements.

-evey-

From - Tue Sep 15 04:43:41 1998

Newsgroups: warbirds.training

Don't be stingy with the advice then -evey-... are you saying that inexperienced or worse players induce warps on purpose either because they are using a "gaming" aspect to win (cheating, taking advantage of a bug) or because they don't know how to fly?

cheers

front

Some might ;-}, I think that some of the best players are very smooth in the use of the joystick and wont over pull. This helps the flying as it conserves E. It also stops the warps caused by moving the stick through 80% of its travel.

If someones throwing the stick around you can back off and climb above them, moving the stick erratically bleeds E. However if you two arent alone in the immediate sky you cant afford to do this.

Of course some are aware of this shortcoming in the game and it suits a "win at any cost" lifestyle. I just think theyve been brought up wrong myself.

I may do this myself unintentionally sometimes when things just get too exciting and my stick control isnt as good as I hoped (ever lose control of your stick if you get too excited? <G>). However I hope I dont.

-evey-

From - Tue Sep 15 04:44:07 1998

Newsgroups: warbirds.training

-eagl- is currently employed as a landscape architect by the United States Government, and not nessisarily someone you want to annoy without due consideration.

The closer you get the warpier most people become...it's just a fact of life. That doesn't mean you should move your control surfaces spasmodicaly to induce warp intentionally, but I can almost guarantee ,anyone at d2 on your butt is going to see you warp some.

-puck- would like a nice little berm over in that corner and maybe a lower grade over in that area, and a rose garden by the garage...

From - Tue Sep 15 04:45:32 1998

Newsgroups: warbirds.training

For me, the difference between warp-rolling and smart evasives is whether or not the pilot is actually trying some ACM, or just doing his best to spoil your shot with intentional warp jinks. How can you tell? Well, you can't really, but I KNOW that some people actually just yank the stick around in hopes of warping enough to spoil your shot. For the most part, they will still die, but if there are lots of nme around I risk getting killed myself. FWIW, I'll sometimes sacrifice myslef in this situation just to get the slimey bastage ;).

As a note, I think there is something gooned with the smoothing code.

In the OLD days (back in 1.11), this was not nearly the problem it is now. And yes, with the old 38L and the FW's we had some incredible rollers.

=vila=

From - Tue Sep 15 04:45:55 1998

Newsgroups: warbirds.training

The most frustrating thing about the warp rolls etc etc is that in some planes u can waste E following the warp then japgging yr stick back again to train guns on the nme that went from yr left to yr right in one blink.....in other planes like our beloved hawg u can't do that in this release of WB as E lost in the f4u-1d is lost for a long time...i tend to get frustrated at that point and lose further E and die..or at least lose a kill. At least i think I'm getting used to it now ;-))

-audi- VF-17

From - Tue Sep 15 04:46:30 1998

Newsgroups: warbirds.training

This seems to be one of the more popular "rants" at present. I react much differently than most I think - if you are about to be killed, you should do EVERYTHING possible to avoid it. That is the most BASIC premise of any sound WB teaching - fly to live. If I'm in a plane with a roll advantage and find myself defensive, you can bet I'll dive away as much as needed, and if the bogey has a long shot, I will do ANYTHING instead of auto-leveling and giving him a target to track. A series of soft rolls makes it next to impossible for the enemy to follow / track (ask any zeke driver who is in a high-speed dive/chase what it's like to try and roll with a P40 to get a guns solution).

The point is, use your plane's advantages and the enemie's disadvantages to your best use on both offense AND defense. If one of them is roll rate, so be it.

All that being said however, the good news is that the wild stick throwing many pilots use in defense will ( and which leads to most of the claims about "warp rolling") ONLY cause them to bleed e rapidly.

When I see this, I just perform a gentle climb above the enemy and then pounce (see my post right above this one on attacking from a 6 position).

Hope this helps :)

=eadg= <XO 487th FS>